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Jeffrey Kjelstrom

Computer Science Student

Skills Experience Projects Education Contact

Hi I'm Jeffrey Kjelstrom, an undergraduate computer science student at West Chester University. My passion for software development drives me to constantly create, innovate, and expand my skills.

In addition to my studies, I work as a front desk agent at a Hilton in Kennett Square, my hometown. This role has sharpened my abilities in teamwork, customer relations, and property management.

Last summer, I interned at Tavant Technologies, where I gained invaluable experience in developing programs from a business perspective.

My technical expertise includes:

  • Data Structures and Algorithms
  • Full-Stack Web Development
  • Object-Oriented Programming in languages like Java and C#

Explore my site to learn more about my projects and journey in tech!

Skills

Web Development


HTML CSS JavaScript NodeJS Django SQL CRUD REST

Languages


Java C# C/C++ Python Arduino

Tools and Frameworks


Unity Visual Studio Code PostgreSQL
Experience
Tavant Logo Software Development Intern Summer 2024

Tools Used


PostgreSQL Visual Studio Code Pandas NumPy Matplotlib NLTK

Projects


Employee management system
Hilton Garden Inn Logo

Hilton Garden Inn

Front Desk Agent July 2023 - current

Skills Used


Customer Service Microsoft Office Suit Reservation and property management Conflict Resolution Team Collaboration Multilingual Communication (English and Spanish)
Demon Robotics Logo Software Developer 2018 - 2022

Tools Used


Java (FIRST library) HTML CSS JS Arduino Visual Studio Code

Projects


Demonator 8 Demonator 9 Demonator 11
Projects

Driverless


Driverless is a web-based user interface for BeamMP servers that offers live player tracking, mod management, and simplified server control, allowing anyone to manage server operations easily. Its user-friendly design ensures straightforward access to essential server functionalities without the need for complex configurations or direct command-line use.

Pizza Game Engine


Desgined from the ground up, I spent over 3 year building a game engine to learn about many aspects of software development. The game engine is a library that easily allows programmers to integrate it into their own project. It handles game objects through a state machine that handles updating, drawing, and user inputs. I added the ability to use physics algorithms to add collisions and gravity to games. Along with the development of the code, I took the time to keep a list of updates on my GitHub page to keep users informed of what has changed. The library also includes multiple example files for those want to get started with the engine. The library is up to date and available in Java, and is currently in development in C++.

Pizza Games Website


I've been working on this website for almost 5 years now. It's a platform for people to upload games using any platform they would like. The idea is to bring together everything from web games made in HTML to desktop games made in Unity. The project is completely designed and built from scratch using Node.js as the backend and HTML, CSS and Vanilla JS for the front end. This project shows everything I have learned about web development and the hard work it takes to build a product. The site uses a RESTful API for all server requests and is end to end encrypted using HTTPS. The database is managed using SQL and has been protected against attacks like SQL injection. The project is still on going and in development, and I hope to implement many more features like a fully fledged passkey system for logins and a more complex upload function for games.

Education
West Chester University Logo

West Chester University

Bachelor of Science - Computer Science 2022 - 2026
West Chester University Logo

West Chester University

Master of Science - Computer Science 2026 - 2027
Contact

kjelstromjr

Jeffrey Kjelstrom

jeffreykjelstrom@gmail.com