An undergraduate computer science student at West Chester University with a passion for software development. I constantly strive to create, innovate, and expand my skills in the ever-evolving world of technology.
Building valuable experience through internships and work opportunities
A comprehensive set of technical skills developed through coursework and practical experience
I enjoy building applications from the ground up, handling everything from the front-end interface to the back-end logic and database design. My projects span secure RESTful APIs, responsive user interfaces, and SQL databases with protection against common vulnerabilities. Whether working with Node.js, Django, or frameworks like Frappe and ERPNext, I focus on creating reliable, well-structured solutions that scale.
Strong foundations in data structures, algorithms, and object-oriented programming guide my approach to solving problems. I've applied these concepts extensively in projects like my Java-based Pizza Game Engine, which incorporates state machines, physics systems, and efficient design patterns. This grounding helps me write code that is not only functional but also maintainable and scalable.
I'm comfortable working across a broad ecosystem of tools and technologies, from PostgreSQL and SAP systems to Python's data science libraries (Pandas, NumPy, Matplotlib, NLTK), Unity, and Arduino. My internships and personal projects have given me hands-on experience with these platforms, allowing me to quickly adapt to new environments and contribute effectively to diverse software challenges.
Explore my projects to learn more about my journey in tech and see my skills in action
A web-based user interface for BeamMP servers that offers live player tracking, mod management, and simplified server control, allowing anyone to manage server operations easily. Its user-friendly design ensures straightforward access to essential server functionalities without the need for complex configurations or direct command-line use.
While studying at West Chester University, I had the opportunity to work on a team of computer science students to complete a capstone project. We got to work with our client to develop a website that would enable new entrepreneurs to manage a small buisness while at West Chester. The project taught me a lot about working on a team to develop a large-scale system using agile software development. The LeepFrog website was built using Frappe and ERPNext along with vanilla HTML, CSS, and JavaScript.
Desgined from the ground up, I spent over 3 years building a game engine to learn about many aspects of software development. The game engine is a library that easily allows programmers to integrate it into their own projects. It handles game objects through a state machine that handles updating, drawing, and user inputs as well as managing physics algorithms to add collisions and gravity to games.
I'm always open to new opportunities and collaborations. Reach out anytime.
I'll get back to you as soon as possible